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 Stanard AoS (Weyr & Cecil)

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Creepy-Chan
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Creepy-Chan


Number of posts : 116
Registration date : 2008-11-12

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PostSubject: Stanard AoS (Weyr & Cecil)   Stanard AoS (Weyr & Cecil) Icon_minitimeSat Nov 14, 2009 5:16 pm

Post your shit here. I got a page of stuff I did at school I'll post here later. <3.

Basically talk about how we're going to go about doing the standard thing in a GOOD way, (like balance is an obvious thing for example but yeah).
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Creepy-Chan
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Creepy-Chan


Number of posts : 116
Registration date : 2008-11-12

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PostSubject: Re: Stanard AoS (Weyr & Cecil)   Stanard AoS (Weyr & Cecil) Icon_minitimeSun Nov 15, 2009 7:38 pm

Terms
Main Structure
Neutral Capture-able Bases
"Drops"
Resources

Points to Discuss
- Bases except main structures are rebuild-able.
- if we're going to add water/what we do it with it
- how long a distance between every faction base
- how big the capturable bases would be
- what size our faction bases are gonna be
- how long a distance between every faction base
- if we're going to add water/what we do it with it
- if we're gonna work caravans into this map i dont think it will work unlessu got a good idea, it requires an "epic" map
- i'm aiming for AotZ epic level
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